Lastly, I'm sure this has probably been brought up before but the Predator itself would make for a great enemy/boss type, who once defeated, activates his self destruct mechanism and you are give a certain amount of time to "GET TO THE CHOPPA" before the stage explodes. Or his special could be the ability to cover himself with mud and become temporarily invisible to nearby enemies, until it wears off. (Think Ghouls n' Ghosts) Once hit a third time he flashes, and you have roughly 5 seconds before he dismantles.ĭutch would come equipped with his AR-15 and could use the grenade launcher attachment as his special. Once he’s hit his endoskeleton is revealed. 1 The game's destructible environments wear away with the player's gunfire. I think The Terminator should not have a button activated special and instead be able to take one bullet and live. Gameplay Animation of a miniboss fight, displaying gameplay and the game's destructible environment The player-character is a bro, a hypermasculine action hero -style commando, who fights terrorists and rescues his bro teammates and prisoners of war from captivity. I also feel that The Terminator’s special of temporary invincibility should be given to Blain (“I ain’t got time to bleed”)Īs for The Terminator’s special, it never made much sense to me to begin with. Give him a minigun that deals slightly more damage with less recoil and spread but overheats when you hold down the trigger for too long. I know we already have a gattling gun totting character but I think he’d still be a good fit. Since we seem to get two characters per update, I'd like to see a Predator update with both Blain and Dutch.
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